﻿CREATE TABLE [dbo].[CharactersAppearance] (
    [CharacterID]  INT     NOT NULL,
    [Voice]        TINYINT NOT NULL,
    [SkinColor]    INT     NOT NULL,
    [HairColor]    INT     NOT NULL,
    [EyeColor]     INT     NOT NULL,
    [LipColor]     INT     NOT NULL,
    [Height]       FLOAT   NOT NULL,
    [Face]         TINYINT NOT NULL,
    [Hair]         TINYINT NOT NULL,
    [Decoration]   TINYINT NOT NULL,
    [Tattoo]       TINYINT NOT NULL,
    [FaceContour]  TINYINT NOT NULL,
    [Expression]   TINYINT NOT NULL,
    [Jawline]      TINYINT NOT NULL,
    [Forehead]     TINYINT NOT NULL,
    [EyeHeight]    TINYINT NOT NULL,
    [EyeSpace]     TINYINT NOT NULL,
    [EyeWidth]     TINYINT NOT NULL,
    [EyeSize]      TINYINT NOT NULL,
    [EyeShape]     TINYINT NOT NULL,
    [EyeAngle]     TINYINT NOT NULL,
    [BrowHeight]   TINYINT NOT NULL,
    [BrowAngle]    TINYINT NOT NULL,
    [BrowShape]    TINYINT NOT NULL,
    [Nose]         TINYINT NOT NULL,
    [NoseBridge]   TINYINT NOT NULL,
    [NoseWidth]    TINYINT NOT NULL,
    [NoseTip]      TINYINT NOT NULL,
    [Cheek]        TINYINT NOT NULL,
    [LipHeight]    TINYINT NOT NULL,
    [MouthSize]    TINYINT NOT NULL,
    [LipSize]      TINYINT NOT NULL,
    [Smile]        TINYINT NOT NULL,
    [LipShape]     TINYINT NOT NULL,
    [JawHeight]    TINYINT NOT NULL,
    [ChinJut]      TINYINT NOT NULL,
    [EarShape]     TINYINT NOT NULL,
    [HeadSize]     TINYINT NOT NULL,
    [Neck]         TINYINT NOT NULL,
    [NeckLength]   TINYINT NOT NULL,
    [ShoulderSize] TINYINT NOT NULL,
    [Torso]        TINYINT NOT NULL,
    [Chest]        TINYINT NOT NULL,
    [Waist]        TINYINT NOT NULL,
    [Hips]         TINYINT NOT NULL,
    [ArmThickness] TINYINT NOT NULL,
    [HandSize]     TINYINT NOT NULL,
    [LegThickness] TINYINT NOT NULL,
    [LegLength]    TINYINT NOT NULL,
    [FacialRate]   TINYINT NOT NULL,
    [ArmLength]    TINYINT NOT NULL,
    [FeetSize]     TINYINT NOT NULL,
    [Shoulders]    TINYINT NOT NULL,
    [FaceShape]    TINYINT NOT NULL
);

